Category: Uncategorized

Which Colours Should I Play – Green

December 3, 2024 By p个护家清k

Green is primarily recognized as a midrange colour with options that either become better as the game progresses, or that cost a large amount of mana. However, certain decks have been known to lean on green as an aggression enabler (see Infect as an example). Green is also valued as a colour that has ways […]

Which Colours Should I Play – Red

December 3, 2024 By p个护家清k

Red was traditionally known as a very aggressive colour that has poorer options as the game gets longer, however to some extent this is no longer true. The colour certainly has many excellent spells and creatures that fill the 1 to 2 mana range, but has also been increasingly given more midrange options that fill […]

Which Colours Should I Play – Black

December 2, 2024 By p个护家清k

Black is known for creature removal, as well as the best hand disruption options in the format. Whilst black has some fantastic creatures, it does not have many. Its main weaknesses, however, are struggling to deal with artifacts and enchantments, and playing aggressively. For these reasons it sees large amounts of play in controlling and […]

Which Colours Should I Play – Blue

December 2, 2024 By p个护家清k

Blue is well known for counterspells, tempo plays, and card draw. It is a colour that is somewhat weak when played on its own, but extremely strong in conjunction with others. The reason for this weakness is because it has few truly top tier creature choices or win conditions. Top blue spells are Mana Leak, […]

Which Colours Should I Play – White

December 1, 2024 By p个护家清k

White is appreciated in modern mainly for two things – small creatures with upsides and removal. The “white weenie” strategy is popular in all formats, and Modern is no exception. In fact it is so popular it has spawned its own archetype – Hatebears. Hatebears are white creatures that are around 2 mana and have […]

Defining Archetypes In Modern – Combo

December 1, 2024 By p个护家清k

Combo decks differ from all other archetypes due to the fact that they do not have to win the game at any particular point. Many combo decks are designed to operate as quickly as possible, but are not aggressive in terms of the damage they do; instead, the way they go about winning the game […]

Defining Archetypes In Modern – Control

December 1, 2024 By p个护家清k

Control decks are built on the idea that you can answer everything your opponent ever does. This style of deck is often referred to as the hardest to build and play due to it, arguably, requiring a more intimate knowledge of the Modern metagame than others. Building a control deck requires an understanding of each […]

Defining Archetypes In Modern – Midrange

November 30, 2024 By p个护家清k

Midrange decks usually have a plan centred around packing enough removal spells to survive the early game and enough threats to play in later turns to pressure the opponent. This means having quality removal that can hit multiple types of permanent, resilient creatures that are hard to remove by conventional methods, and the ability to […]

How Can I Construct A Modern Deck

November 30, 2024 By p个护家清k

Construction of a Modern deck begins with asking yourself a few easy questions. The two most basic questions are interrelated: 1. What style of play appeals to me the most? (Aggressive, Midrange, Control, Combo?) and, 2. Which colours or color combinations appeal to me the most? These two questions lead on nicely from each other […]

How Interactive Is Modern

November 29, 2024 By p个护家清k

Interactivity is the extent to which a deck can respond to plays that the opponent makes. In all formats this is determined by the presence and power level of removal spells, discard spells, counterspells, tempo spells and the prominence of creature combat. Not having spells that enable you to interact with your opponent can mean […]